OUTSOURCE YOUR UNREAL ARCHVIZ PROJECTS!
Get expert help for your projects in Unreal so you can make your life more efficient!
FINDING GREAT AND TRUSTWORTHY PEOPLE FOR ARCHVIZ IS HARD.
FINDING THEM FOR UNREAL IS EVEN HARDER.
Although UE4 is getting more and more popular for archviz purposes, it’s still hard to find reliable 3d artists who create top visual quality with Unreal and understand archviz.
Hi, my name is Andras RONAI. I’m a 3d archviz artist and UE4 specialist.
I help architects and archviz studios with creating high-end architectural visuals using the Unreal Engine, from engine compatible modeling to walkthrough scenes and cinematics.
Before I further introduce myself, let’s start with the most important thing!
HOW CAN I CONTRIBUTE TO YOUR BUSINESS?
YOU’LL GET EXPERT HELP WITH USING UNREAL FOR ARCHVIZ
I’ve been creating archviz content for game engines for 5 years. I have faced and overcome
many game engine related issues during this time. I’ve been using UE4 for 2 years now.
I’LL MAKE YOUR LIFE MORE EASY
You’ll get a trustworthy, flexible and proactive freelancer who doesn’t need to be managed
constantly. You outsource the project to me and I’ll deliver it a couple days/weeks later.
YOU’LL GET A PEACE OF MIND
You won’t have to worry about the projects you outsource to me at all.
I’ll report my progress to you regularly and I’ll deliver the work within the deadline.
YOU’LL GET EXCELLENT BENEFIT-COST RATIO
Sometimes it is a more reasonable decision to outsource certain projects to a UE4 specialist.
It costs much less this way while your employees work on different jobs.
(Architect: Jasper Architects & Associates)
András was involved in a highly important project as a 3d expert. He had to create top-quality renderings within extremely tight deadline.
We gave him the project out of the blue because the other 3d architects weren’t able to produce the results we wanted. András worked on our project 24/7 in spite of the fact that he had other jobs to do in parallel. He easily understood what we needed. András delivered stunning renderings: we couldn’t make any difference between his products and the refe-rence images we gave him.
We accomplished this project at top-quality within the deadline so we could win over our clients.Péter Temesvári
WHY SHOULD WE PARTNER UP?
YOU WILL GET
I always deliver projects at a quality that lives
up to your standards and expectations.
I WILL QUICKLY LEARN
INTO YOUR WORKFLOW
I constantly learn new things in UE4. Thus adjusting my
knowledge to your workflow won’t be a problem.
I HAVE 13 YEARS OF
I know what your clients expect as an end result as I’ve
worked on many types of projects over the years.
I’M EASY TO
I like to have constant, to the point style of communication with great responsiveness – I exactly know how important it is for you.
I KNOW HOW INTERNATIONAL COLLABORATIONS WORK
I have worked with clients from the United States, Germany, Sweden, Denmark, Holland, Argentina, Hungary and Poland.
ONCE I WAS
IN YOUR SHOES
I exactly know what you need from a freelancer
as I used to be an archviz studio owner as well.
During the two years that András spent at Real5D he managed to become a foundation: a person that I could entrust with any task without having to worry.
Not only did he contribute to the success of the company with excellent technical and professional knowledge and experience: his attitude was remarkable. If there was a task at hand he sometimes went out of his way, pulling all nighters and working on weekends so that the project to be presented to our client would be professional and excellent in quality.
He always took the initiative and was proactive, what he could accomplish himself he did alone.Balázs Faragó
WHAT SERVICES DO I HAVE TO OFFER YOU?
UE4 COMPATIBLE MODELING
- Creating single objects with UVs and proper textures;
- Converting existing scenes and textures into UE4 compatible ones;
- Proper exporting and importing into the Unreal Editor;
- Creating fully optimized scenes for walkthrough purposes.
CREATING CONTENT WITH THE UNREAL EDITOR
- Working with object libraries and uassets.
- Texturing, creating materials, setting up lights.
- Optimizing maps for walkthrough purposes.
- Setting up camera paths, creating sequences and cinematics.
CREATING COMPLETE ARCHVIZ PROJECTS
I also create projects from the first polygon to the finished package or cinematics – if this is what you are looking for.
WHAT’S THE PROCESS OF STARTING A COLLABORATION?
BOOK AN APPOINTMENT
Click here to book an appointment for a Skype meeting with me! It’s absolutely FREE!
WE TALK ON SKYPE
We discuss every detail of your project and I answer all of your questions you might have.
YOU GET A PROPOSAL
I get back to you within 24 hours with a written proposal after the Skype meeting.
WE START THE COLLAB
If you accept my proposal and you send me the necessary input, I start working on your project.
LET’S PARTNER UP!
Let’s talk on Skype!
If you feel that I might contribute to your archviz projects in Unreal with my knowledge and experience, let’s have a conversation on Skype. During this meeting, I will answer all of your questions you might have and we will talk your project over as well.
It’s absolutely FREE. No commitment at all!
Click the button below to initiate a Skype conversation!
The interior design of the monastery became a success story!
A lot of people congratulated me and my client was absolutely fascinated with the final result. It’s your success as well because without your work I couldn’t have sold my ideas to my client!István Bársony
WHO AM I?
My name is Andras RONAI from Budapest, Hungary. I’m an architect and 3d archviz artist, UE4 specialist.
I help architects and archviz studios with creating high-end quality architectural visuals using UE4, from engine compatible modeling to walkthrough scenes and cinematics.
Using Unreal is pretty much a hobby for me.
It all started back in 2012 at Real5D. This was the first time I created visuals using a game engine. I quickly fell in love with this type of architectural presentation and I’m still pretty fascinated with it. To reach even better photorealism, I started learning UE4 2 years ago.
WHY AM I SPECIALIZED IN THE UNREAL ENGINE?
For two reasons.
First, creating content in UE4 is rather an art for me than manufacturing purely functional products. It’s a way of self-expression. I believe every artist finds his or her passion (way of expression) in different forms of art. This type of creation resonates with me the most.
Second, game engines will be one of the key tools for archviz in the near future because of Virtual Reality and Augmented Reality. According to one of the most influential marketing strategist, Seth Godin, VR will play an essential role in our everyday life. This applies for CG as well: engaging more of our senses to achieve a lifelike experience will be a huge trend in the near future.
Still images are great – they will always play a certain role in our industry. But taking part in shaping the future and providing more lifelike experience is much more exciting for me.
YOU THINK I MIGHT HELP YOU WITH MY APPROACH, KNOWLEDGE AND EXPERIENCE?
If you do, i have a special offer for you!